Or description-bug.Īnd looking at the effect. That's a straight-up non-vague bug, since the description clearly tells "Sweeps the fighter's melee weapon in a large arc". Per complanca - it still proves the point.That's not cheesy "Tank that can withstand friendly fire" or "Healer who can also do CC" or whatever). What you could do (and what might be helpful) is to rank builds (not classes per se) for special roles (e.g. There are too many roles, too many builds (with too many items which have special enchantments) in order to make an even slightly useful ranking. Per complanca - it still proves the point. "What?" you say "Clear Out and upgrades are melee only!" Ekera, but the bashing shield (or melee offhand weapon) makes it so that Clear Out thinks you are a melee guy and still uses the mortar to deliver Clear Out + mortar AoE I say. This admittedly cheesy build should not be an example of how every Howler should look like - it just shows that there are so many different apporaches and builds with one class that you just can't judge and rank them just so.įighter (47.) with Fire in the Hole (Chain Shot) and a bashing shield (or any melee weapon in the offhand really) using Clean Sweep or Clear the Path: destroys most mobs in an instant. Or just keep summoning skeletons into the fog - the fog also counts as Grave Calling attacks so it will spawn more fogs. And if you switch to Modwyr right after using Grave Calling all Chillfogs turn into foe only. Stack up on Fortitude and Freeze AR (eventually grab Effigy's Husk and enchent it with Eyes of Blackstone), Frenzy, Summon Skeletons and use Chilling Grave from Grave Calling to annihilate all skeletons (6+6 from Ancient Brittle Bones which get destroyed on the spot by the 6 Chillfogs and prodice another 6) and have 12 parallel Chillfogs which have all bonuses from weapon enchantments. But a Berserker/Beckoner is the fastest way to toally break the game and solves every encounter from mid to lat(ish) game with one single combo. With a party setup any general ranking of classes is completely and utterly pointless in Deadfire. For solo it's a bit easier - but still not easy to do. I would say even in PvP it's totally pointless for a party-based RPG.
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